Wednesday, August 7, 2013

Different Features Of CCG Games

Different Features Of CCG Games

By Nita McKinney


Collectible card games are normally played through the use of cards that are specifically designed. Generally, CCG games make use of a combination of the appeal of collection and strategically planned game-play. Also known as trading or customizable card game, the CCG game was Magic: The Gathering. It is its amazing success that in a great way contributed to success of future versions. Since then, there has been design of thousands of others.

Considering the game-play, there are sets of instructions for each collectible card game system. It is these guidelines that describe player objectives and various card categories to be used. In addition, there is description of basic rules that govern card interaction. For even easier understanding, each card comes with additional text to explain its effect on the game. The cards also signify specific elements that come from a given genre, setting or source material. Cards are named from such elements.

Magic: The Gathering for instance is based on fantasy as a genre. As such, most cards used are representative of creatures and magical spells. In this game, there is illustration of the dragon as a reptilian beast that has the ability to fly. It has formidable statistics during the game in comparison to small creatures.

Pace control of most CCGs is governed by resource systems designed for this purpose. Most of the time, it is the cards that form the deck of a given player that are considered as the resource. The frequency with which cards move from decks to either the player or the play area is very restricted. Relative card strength balancing is made achievable by the number of resources that are needed for playing the card.

The resources could be cards or may be represented by other means such as tokens in resource pools and symbols on cards among others. From the available pool of cards, a player should select cards that will compose his deck. This is unlike traditional games of cards where contents of the deck are limited and pre-determined.

By being in a position to choose their cards, CCG players are able to strategically customize their deck, thereby taking advantage of card interactions that are favorable. They can also take advantage of statistics and combinations. Deck size, theoretically, could be of any size but this would affect playability a great deal. To avoid this, the arbitrary standard deck size is taken to be sixty.

Physical CCG playing was the only possibility in the past. With technology however, internet play has become very common. People can play over the internet and through the use of LAN lines. This is possible through development of virtual collections that merely exist as sets of data that rely on central servers. Software programs enable people to play without relying on central databases. Both of these are purchased.

Not all internet CCG games are purchased however. There are free versions that are mostly done by card game creators and volunteer staff. A number of CCG players however prefer physical to internet play in terms of reality and fun.




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